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The SAPPHIRE HD 5870 Vapor-X

Postby zpigs » Mon Nov 30, 2009 1:34 am

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Manufacturer's Description

The SAPPHIRE HD 5870 Vapor-X is based on the latest graphics architecture from the ATI division of AMD, the second generation of GPU to be built in its 40nm process. It supports the advanced graphical features of DirectX 11, and delivers spectacular video clarity, speed and visual effects, including over multiple monitors with the new ATI Eyefinity mode.

Sporting a new 150GB/s memory interface supporting fifth generation GDDR5 memory and a new architecture with a total of 1600 stream processors and 80 texture units the SAPPHIRE HD 5870 Vapor-X has twice the computing power of the previous generation. With enhanced clock speeds of 870MHz core and 1250MHz (5GHz effective) the SAPPHIRE HD 5870 Vapor-X model is the fastest card in its class, and SAPPHIRE’s World leading Vapor-X technology not only allows the card to run as much as 15 degrees C cooler and 10dB quieter than the standard model, it provides additional headroom for performance tuning (overclocking).



Box Contains
Quick installation guide
Power lead 4-6 pin
Cross fire bridge
DVI-I to VGA converter
Driver CD

http://www.amazon.co.uk/Sapphire-HD5870 ... B002WN9054
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the 5850/5870

Postby zpigs » Mon Nov 30, 2009 3:54 pm

has anyone noticed how the 5870 prices have now gone up as well?

they started out about £310 something like that, now they are over £350..

ALSO if you check prices for the 4870X2 and the 4850X2 you will noticed they have risen as well..b*stards..!

i know exactly what has happened. ati realised they had a hit on their hands so they withdrew supply to raise prices. nvidia has new tech around the corner..if nvidia decide to drop prices on existing tech, like very shortly, all that will happen is that all people in the market now (like me), will simply get existing tech nvidia cards for silly money and bypass the ati cards..

ati will have blown it in the short term..imo..

..then what will happen is that ati will realise that they will have to drop prices on this new tech to gain customers again and they will simply fall back to where they WERE.

if they'd've just left it the way it was, many more people would be ati customers right now..

including me!!!
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amazon have 5850's!

Postby zpigs » Sat Dec 12, 2009 2:46 pm

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Re: graphics update

Postby zpigs » Sat Dec 26, 2009 2:00 am

man can i get a hold of a 5850 right now??? :?
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Re: graphics update

Postby Hunter » Sat Dec 26, 2009 7:31 am

zpigs wrote:man can i get a hold of a 5850 right now??? :?



just put mine in today :D
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Re: graphics update

Postby zpigs » Sun Dec 27, 2009 1:49 pm

Hunter wrote:
zpigs wrote:man can i get a hold of a 5850 right now??? :?



just put mine in today :D

wat?!

you bought a 5850?!

i thought you had two 8800's?

bastard, i want one lol!
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5850 for £201 inc vat.

Postby zpigs » Wed Jan 06, 2010 9:46 pm

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Best Graphics Cards For The Money: January 2010 : January Updates

Postby zpigs » Mon Jan 11, 2010 5:08 pm

Best Graphics Cards For The Money: January 2010 : January Updates
http://www.tomshardware.co.uk/best-grap ... 31783.html


REALLY not happy about the 5850/5870 lame price increases AND RIGHTLY SO!!!
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graphics update: early info on the GF100 nvidia tech..

Postby zpigs » Mon Jan 18, 2010 1:20 pm

an early heads-up on the new nvidia tech.. :wink:

Conclusion

Nvidia maintains that we’ll see GF100-based hardware in Q1 of this year—up to two months from now and as many as six months after AMD began shipping its Radeon HD 5870. Typically, that’d be a debilitating deficit to overcome. But if a single GF100 demonstrates the chops in today’s games to do battle against ATI’s flagship (which, by the way, now starts at $650 and spans up to $720), then we can comfortably posit that shipping DirectX 11-capable hardware six months late means little to Nvidia’s future, even if it’s eating up the company’s earnings today.

More concerning, perhaps, is that this three billion transistor chip will likely struggle to find its way into an affordable price segment. At least until Nvidia starts talking about derivatives, GF100-based boards will remain exclusive to the folks able to afford Radeon HD 5800-series cards.

For those who are in the market for high-end graphics, however, it’d seem that good things are on the way. It would have been difficult to walk away from the specifications Nvidia presented and the preliminary numbers it offered without being impressed. Seeing a more-than-doubling of performance in some of today’s games versus GeForce GTX 285 and incredible potential in tomorrow’s (thanks to an architecture optimized for geometric complexity and GPU-based compute capabilities) sets GF100 up to be one of Nvidia’s most game-changing designs.

Of course, we can’t let Nvidia off the hook quite that easily. All of the benchmark numbers we’ve seen come from the company’s own boxes using cards with undisclosed clocks. What we have is little more than a preview of hardware to come. That hardware is expected to be expensive, power-hungry, and hot. We don’t know exactly when it’ll drop, how many models Nvidia will build on the GF100 GPU, or how much they’ll cost.

Meanwhile, AMD is shipping DirectX 11 hardware from $99 to $649 (though you’ll need to spend at least $150 to get playable DirectX 11 performance). It’s offering Eyefinity across the board, which, contrary to the Doubting Thomas’ out there, isn’t a gimmick and is in fact viable for both gaming and productivity. And it maintains its appeal in home theater environments, too.

The Inevitable “We’ll See”


So even as AMD looks to maintain a couple of its most notable advantages over Nvidia’s graphics card lineup, the green team has the bump and a long, floating set for what we’re expecting to be a fairly spectacular spike when GF100-based cards start shipping. More than likely, it’ll compound its own list of advantages, adding a leg up in gaming and compute performance to its PhysX, CUDA, and GeForce 3D Vision support. GF100 is an ambitious effort—we’re sure of that. But it’ll take a card in the lab to demonstrate how Nvidia’s latest effort fares beyond its academic virtues.

http://www.tomshardware.co.uk/gf100-fer ... 790-6.html
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2D, Acceleration, And Windows: Aren't All Graphics Cards Equal?

Postby zpigs » Wed Jan 27, 2010 7:41 pm

2D, Acceleration, And Windows: Aren't All Graphics Cards Equal?

Tom2D Conclusions, Preview Of Part 2

Based on our own hands-on analysis of the current situation, we have to observe that the ATI's Radeon HD 5000-series cards are really struggling with 2D graphics. It’s also somewhat embarrassing that an older on-board graphics chipset is not only faster in a several areas (against both ATI- and Nvidia-based discrete cards), but also that there’s no real workaround for dealing with vector-based programs, either. This is not just a deficiency being measured in our testing; it’s also readily discernable to those who work with 2D graphics on a daily basis. Frankly, it’s quite difficult to imagine how an older Radeon HD 4870 can come so close to matching or beating the newer card in so many tests.

While 2D acceleration (including 2.5D layering) functions well, ATI has not yet managed to implement a number of pure GDI functions in its Radeon HD 5000-series cards. With a number of driver revisions behind us since Windows 7's initial launch, this situation is difficult to comprehend for the folks spending hundreds of dollars on next-gen hardware and running into trouble in 2D apps. We must also point out that this applies not only to our synthetic 2D benchmark, but also to various other real-world programs we used for our testing, including AutoCAD, as well as Corel Draw, Adobe Illustrator, Photoshop CS3/CS4, Microsoft Publisher, PowerPoint, and more. This calls for urgent and dramatic improvements, especially because our test results for Vista demonstrate significantly better scores than those in Windows 7 (we'll get into more depth on this in Part 2).

In preparation for and during testing, we participated in several calls with Antal Tungler, technical PR manager at AMD, to discuss the 2D performance of the Radeon HD 5000s under Windows 7. After we proved to ourselves that these performance issues stemmed purely from GDI problems, which nearly every program must handle in creating windows for the desktop, this pronouncement no longer seemed as appropriate, especially for small offices and home users. This is doubly true in light of our discovery that a competitor’s on-board GPU could handle 2D graphics more deftly.

We can only speculate (and hope) that the Catalyst drivers are the where the issue and probable solution lies. If this is true, ATI should be able to remedy things relatively easily. Given that its latest budget and consumer grade graphics cards were recently introduced, general 2D slowdowns across the whole product line seem probable. What troubles us most, given the results of our testing, is that rectangles receive genuine acceleration, while all the other geometric primitives (especially lines and curves) do not. By contrast, an extreme performance fall-off when GPU acceleration is used suggests that nothing good is going on here. Nvidia also falls off when rendering ellipses and polygons, and we’d like to figure out why this is happening as well.

For the time being, we recommend that users deactivate Aero when working with 2D graphics programs if they’re using one of the latest Radeon HD 5000-series cards in their PC. The resulting performance improvement of up to 300% that follows should make up for the lack of eye candy in those windows. That’s why we implore our readers to deactivate Aero for affected programs, so as to avoid turning off Aero altogether on their machines.

How-to: Deactivate Aero for a Specific Program

Right-click the program icon, then select the Properties item from the resulting pop-up menu. Click the Compatibility tab in the properties window, then select the setting checkbox that reads "Disable visual themes" (or similar language).

DWM usage gets deactivated when visual themes are disabledDWM usage gets deactivated when visual themes are disabled

What’s Next

In Part 2, we’ll test the reflexes and capabilities of our ATI cards thoroughly once again and compare the results with direct and indirect competitors from Nvidia. In the meantime, we’ll also circle back with ATI and Nvidia regarding the results of our initial testing, and wait in rapt suspense for their responses.

After intense conversations with our peers and colleagues (and raging rants on our forums) we want to exercise this benchmark more thoroughly and also put it through its paces on various hardware running XP, Vista, and Windows 7. Our aim is to develop a more comprehensive understanding of the 2D graphics capabilities for all of these systems. We plan to look at older S3 cards, Voodoo, numerous older GeForce-based models, and a full range of ATI cards. In short, we plan to leave nothing out, including even integrated graphics chipsets from our large collection of motherboards.

We already know we will encounter one or more moments of illumination during this process, along with our share of disappointments. A more precise description of the benchmarks, ratings for test results, and a download link for the Tom2D benchmark software will also be included in Part 2, as well. We’re pretty sure that you’ll find all this material pretty interesting, especially as we discover which consumer-grade graphics cards deliver the best 2D graphics performance for specific Windows versions. Let us surprise you: stay tuned!

Update (1/26/2010): With preliminary research into our 2D performance analysis, AMD reports back with the following:

* Tom’s Hardware has tripped over a workload area (2D lines, etc.) that we have not optimized yet.
* Until this new benchmark, we have not seen any other applications that are bottlenecked by this path, and hence have not focused on it until now.
* Our initial analysis has shown that we have no hardware limitations in this area.
* We now have our driver team engaged to optimize this path and will release a new driver to address this workload as soon as possible.
* We have already found an easy way of increasing our performance greatly, and are now going to try and schedule this in a future Catalyst (need to code in production, validate, ensure it doesn’t break anything else, etc.).

http://www.tomshardware.co.uk/2d-window ... 95-11.html
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Re: graphics update

Postby zpigs » Wed Feb 10, 2010 4:35 pm

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Best Graphics Cards For The Money: February '10 : February Updates

Postby zpigs » Sun Feb 14, 2010 4:29 pm

February Updates

Detailed graphics card specifications and reviews are great—that is, if you have the time to do the research. But at the end of the day, what a gamer needs is the best graphics card within a certain budget.

So, if you don’t have the time to research the benchmarks, or if you don’t feel confident enough in your ability to pick the right card, then fear not. We at Tom’s Hardware have come to your aid with a simple list of the best gaming cards offered for the money.

January Review and February Updates:

January saw the introduction of the Radeon HD 5670, an interesting low-to-mid-range card that's almost as fast as the GeForce 9800 GT, yet blessed with all of the new Radeon 5000-series features: DirectX 11 compatibility, Eyefinity triple-display outputs, and low power usage. Available at $95, the worst thing about this new card is that another card from the previous generation, the Radeon HD 4850, sits at about the same price, but kicks out a lot more power from a gaming standpoint. Because of this, the Radeon HD 5670 doesn't get our recommendation, despite its potential.

In early February, we were introduced to two other Radeon HD 5000-series cards, the 5450 and 5570. The Radeon HD 5450 is a low-end graphics card not intended for more than casual gaming. However, the Radeon HD 5570 does have a bit more potential. It is essentially a DDR3 version of the Radeon HD 5670 with a lower core clock rate. Performance is slightly higher than the Radeon HD 4670, but at $80, the 5570 evades our recommendation with a price too close to the better-performing GeForce 9600 GT.

As far as other news, the new Radeons continue to drop in price, bit by bit. The most significant cut has occurred on the Radeon HD 5850 cards, which can now be found at $290. This is the original price this model was supposed to bear at launch, but low availability prevented it. With production issues seemingly worked out and the price stably below $300, the Radeon HD 5850 goes from honorable mention to a full-fledged recommendation. In addition, the mid-range Radeon HD 5700-series cards have dropped a few dollars as well. With the 1GB Radeon HD 5750 now commonly found at $135, it now takes a solid recommendation away from the 1GB Radeon HD 4850 and GeForce GTS 250 models.

On the negative side, ATI's Radeon HD 4890 is suddenly a lot harder to find. This is unfortunate for the company, as its disappearance leaves a significant hole between the ~$155 Radeon HD 5770 and the $290 Radeon HD 5850. We've heard rumors that AMD plans to fill this gap with a stopgap product, perhaps a de-tuned Radeon HD 5850 called the 5830, but we don't have anything concrete from AMD yet.

As always in the graphics world, the biggest changes are just beyond the horizon. Nvidia has released details about its imminent 'Fermi' GF100 architecture, and although we haven't seen anything in the way of finalized hardware or benchmarks its potential certainly inspires a strong impression.

http://www.tomshardware.co.uk/best-gami ... 31807.html
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radeon 10.2 drivers out..

Postby zpigs » Thu Feb 18, 2010 2:14 pm

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AMD's Eyefinity Technology Explained : En Route To The Holodeck

Postby zpigs » Tue Mar 02, 2010 7:43 pm

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Best Graphics Cards For The Money: March 2010

Postby zpigs » Tue Mar 09, 2010 3:47 pm

Best Graphics Cards For The Money: March 2010

February Review and March Updates:

AMD cranked out the product launches in February of 2010, with three new products hitting the store shelves: the Radeon HD 5450, 5570, and 5830. From a gaming standpoint, we can ignore the Radeon HD 5450, which is essentially as fast as the older Radeon HD 4550. This is an HTPC card that doesn't have much prowess in the way of gaming. The Radeon HD 5570 has some potential as a low-end gaming card. But with near-4670 performance and a much higher price point, it isn't something we'd recommend until the cost comes down.

The Radeon HD 5830 is a much more interesting card, essentially a cut-down Radeon HD 5870 with 1,120 shader cores. At $240, it sounds like it has potential. But the card is further crippled by disabling half of its GPU's ROPs, and the unfortunate result is that it performs much closer to the Radeon HD 5770 than it does to the Radeon HD 5850. Despite this limitation, now that the $200 Radeon HD 4890 has disappeared from store shelves, there is really no direct competition for the Radeon HD 5830. We award it with an honorable mention for folks who aren't interested in a dual-card CrossFire setup of Radeon HD 4850s.

On the pricing front, we're looking at fluctuations all over the map, as retailers try to peg appropriate relative costs for the new Radeon HD 5000-series cards as older models become obsolete and fall out of inventory. The Radeon HD 4890 is all but a distant memory now, and Nvidia's GeForce cards, from the GTX 260 to the GTX 285, are either MIA or grossly overpriced. In this environment, with no real competition, the Radeon HD 5850 is actually getting even more expensive. It's now around $320, when only a month ago some of these cards were selling for $290. The ultra high-end Radeon HD 5970 has even skyrocketed to $700.

Of course, Nvidia's next-generation GeForce launch is rumored to be just around the corner, so expect the price shifting to continue in the near future, at least until we see where the new cards land. Happily, there are still a lot of great graphics card buys out there, and we don't think that will change. But it certainly makes us sad to see great products like the $200 Radeon HD 4890 ride off into the sunset.

http://www.tomshardware.co.uk/best-grap ... 31829.html
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